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Realistic lighting

Updated 14 November 20261 min read

Sun, sky and bounced light computed on our servers in 20 to 60 minutes, with undo.

Realistic lighting computes sun, sky and light bouncing between surfaces for a style, on our servers. The room gets soft shadows and natural light, and it costs nothing in speed for your client: the light is stored in the model.

A kitchen with realistic lighting: soft shadows under the island and daylight from the window
A kitchen with realistic lighting.

Start it

  1. Upload the model for the style and select Save tour. Light is computed for the saved model; before saving, the editor shows Save the tour first to compute realistic lighting.
  2. On the style, select ✦ Realistic lighting.
  3. The style shows Waiting to compute light (or how many are ahead), then Computing light… n%.

It takes about 20 to 60 minutes, depending on the model and the queue. You can close the page: we email you when it is ready. While a job is still waiting, you can Cancel it.

When it is ready

The style shows ✦ Realistic lighting on and your client sees the lit room. Your previous version is kept: Undo brings it back at any time.

Things to know

  • Daily allowance: 3 lighting runs per 24 hours on Free, 20 on paid plans. The editor shows how many are left today.
  • Uploading a new model for the style removes its light; compute it again for the new model. If you upload while a job is running, it ends with The model changed meanwhile; start again.
  • Windows matter. Daylight comes in through openings and glass. A closed box with no windows gets only indoor light.
  • Finishes are kept. Materials you set in Finishes and client choices still work on a lit style.
  • If a model cannot be lit automatically, the editor says so; send it to us and we will look at it.

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